What makes a RPG just that and not a Visual Novel

Hello Fellow Readers!

So I have been thinking about what makes a game a visual novel. I ask this because I have been thinking couldn’t any RPG be considered a visual novel? According to Wikipedia a visual novel is as follows, “A visual novel (Japanese: ビジュアルノベル, Hepburnbijuaru noberu), often abbreviated as VN, is an interactive fiction video game genre,[1][2] featuring text-based story with narrative style of literature and interactivity aided by static or sprite-based visuals, most often using anime-style art or occasionally live-action stills (and sometimes video footage).[3] As the name suggests, they resemble mixed-media novels.” I will post the wiki article here for you all to to review.

So all that being said I guess that would answer the question of why not all RPG’s can be seen as visual novels however that does not mean we can’t say other games and RPG’s are fun. Such as KOTOR, DRAGON AGE, others are amazing games in their own right. After all we can romance our friends in those games as well just like a good Otome game. If we took out the models and added the sprites any good RPG could be turned into a VN. How cool would that be?

One thought on “What makes a RPG just that and not a Visual Novel

  1. I find the difference comes down to how much gameplay there is outside of simply advancing text on a screen. Despite having a visual novel text format, hades also has a bunch of other stuff going on, which sets it far apart than, for example, umineko. Of course, there are still grey areas in the middle, but there always are, aren’t there 😛

    Liked by 1 person

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